Thursday, March 31, 2022

Converting a Revit Material to Generic

Revit has multiple material types (aka shaders) which have been added over the years. Generally speaking, we have Generic, Physical Based, and most recently Advanced.

Although I like the advanced (PBR) materials, they are not supported in Enscape very well. Plus, there are things you can do with Generic materials you cannot do with the newer ones (tint, cutout). Today's post will show a rather hidden command to convert a material to the Generic shader.


keep reading to learn more...

Tuesday, March 29, 2022

My latest Autodesk Community Voices blog post - 5 Section Box Tips for Revit

Check out my latest blog post over on the Autodesk Community Voices Blog... 5 Section Box Tips for Revit.

Again, I have many new posts in the works for BIM Chapters, I've just been busy with Revit and AutoCAD book updates:)


keep reading to learn more...

Thursday, March 24, 2022

New Enscape Blog Post - Electric Lighting in Revit and Enscape Explained

I recently wrote a blog* post for the Enscape blog that gets into the weeds on electric lighting in Revit and Enscape!

In this post I highlight:
  • Lake|Flato lighting design considerations
  • The IES committee I chair
  • Example of lighting clacs in Revit + ElumTools
  • Example of same space in Enscape


keep reading to learn more...

Wednesday, March 23, 2022

My latest Autodesk Community Voices blog post - Productivity Now: An Efficient Input Option in Revit

Check out my latest blog post over on the Autodesk Community Voices Blog... Productivity Now: An Efficient Input Option in Revit.

By the way, I have many new posts in the works for BIM Chapters, I've just been busy with Revit and AutoCAD book updates:)


keep reading to learn more...

Monday, March 7, 2022

My Latest Autodesk Community Voices Blog Post - Revit Selection Filter (not filter selection)

Check out my latest blog post over on the Autodesk Community Voices Blog... Revit Productivity Tip – Selection Filter (Not Filter Selection).
 

keep reading to learn more...